Skip to main content

IncentIA core concepts

This guide introduces the fundamental concepts of the platform. If you're new, read it in order; if you already know the tool, use it as a quick reference.

The model at a glance

Tenant  (a brand / company)
├── Programs ─── points rules, tiers
│ ├── Earning rules
│ ├── Burning rules
│ └── Tiers

├── Members ─── the participants (people or businesses)
│ ├── Segments ─── attribute-based groupings
│ └── Organizations ─── B2B hierarchies (chains, groups)

├── Campaigns ─── activations with a start and an end
│ ├── Cashback
│ ├── Games
│ ├── Multiplier
│ └── Bonus / PIN

├── Rewards ─── redeemable catalogue
│ ├── Gift cards
│ └── Direct cashback

├── Evidence ─── receipts and proofs of purchase

└── Communications ─── email, SMS, WhatsApp, Telegram, push
├── Templates
├── Flows
└── Dynamic Links

Every tenant (client) has their members, programs, campaigns, and data fully isolated from the rest.

Sections in this guide

Quick glossary

TermDefinition
TenantPlatform client (a brand). Has its own domain, branding, members.
ProgramThe rules of a loyalty program (points, tiers, redemptions).
MemberWho participates in the program (end consumer or B2B entity).
TierLevel within a program (e.g. Bronze/Silver/Gold) with its own benefits.
Earning ruleA rule that grants points on an action (purchase, check-in, referral).
Burning ruleA redemption rule — what a member can do with their points.
SegmentDynamic group of members defined by attributes (e.g. "VIP", "active 30d").
OrganizationA node in the B2B tree (chain, group, branch) that members belong to.
CampaignAn activation with a start/end (cashback, game, promo, challenge).
EvidenceProof uploaded by a member (ticket, receipt) validated via OCR.
RewardRedeemable item (gift card, product, experience).
ChannelCommunication channel (email, SMS, WhatsApp, Telegram, push).
Dynamic LinkManaged short URL that redirects to configurable destinations.